摘要: |
目的 以可穿戴设备人机交互系统与手势交互特点为出发点,研究并提出以情境模型为基础的可穿戴设备手势交互设计的方法,指导可穿戴设备的手势交互设计创新。方法 在情境设计理论研究和相关专业研究上,提取出与手势交互有关的环境情境、用户情境和设备情境等基本要素,以此梳理在可穿戴设备的人机交互过程中所包含的主体与客体因素,并立足用户体验,对可穿戴设备手势交互过程的信息输入与设备输出环节,分别提取手势交互的设计内容,阐述上述3种情境要素与可穿戴设备手势交互设计内容之间的映射关系,以可穿戴设备为目标对象,提出系统性和技术实现性并存,同时可以让用户达到较好使用体验的手势交互设计情境模型。结论 以某移动通信设备企业的手势交互定义项目为例,初步验证了以情境模型为基础的可穿戴设备手势交互设计的方法的有效性。 |
关键词: 情境设计 可穿戴设备 手势交互 交互设计 |
DOI:10.19554/j.cnki.1001-3563.2019.12.025 |
分类号:TB472 |
基金项目: |
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Gesture Interaction Design for Wearable Devices Based on Scenario Model |
ZHANG Jun, LIU Yue, CHEN Kun-jie
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Hunan University, Changsha 410082, China
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Abstract: |
The work aims to discuss and propose a scenario model-based interactive gesture design method for wearable device to guide the innovation of interactive gesture design of wearable device from the perspective of wearable device HCI system and features of gesture interaction. On the review of studies of scenario design theory and related professional studies, basic scenario elements including environment, user and device related to gesture interaction were extracted in order to explore the subjective and objective factors involved in the wearable device HCI process. In terms of user experience, the design contents of gesture design were respectively extracted from the information input and output in the process of gesture interaction of wearable device. The mapping relation between the three scenarios and interactive gesture design of wearable device was presented in order to establish the scenario model of interactive gesture design for wearable device, which was systematic, realized in technology and consistent of user experience. The effectiveness of the interactive gesture design approaches based on scenario model is initially approved with an interactive gesture definition project of a mobile communication enterprise as an example. |
Key words: scenario design wearable devices interactive gesture interactive design |