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产生追踪手势对个体寻路绩效增强的设计研究
李宜倩,乔子轩,宋晓蕾
陕西师范大学 心理学院,西安 710062
摘要:
目的 探究产生追踪手势对不同心理旋转能力个体寻路绩效增强作用的差异,提出针对不同群体改进移动端导航UI界面和交互的设计方案。方法 基于桌面虚拟现实的地图学习任务范式,实验1探究不同心理旋转能力个体在平面和立体地图中的寻路绩效差异;实验2从具身认知视角,利用追踪手势增强立体地图中不同心理旋转能力个体的寻路绩效。结果 低心理旋转能力者寻路绩效较低,在立体地图呈现下,产生追踪手势可提高寻路绩效。结论 针对低心理旋转能力者或交互设计师,在立体导航地图下,可利用追踪手势的增强作用,提高身体与环境及任务的交互感以提高绩效。
关键词:  心理旋转  产生追踪手势  寻路绩效  具身认知
DOI:10.19554/j.cnki.1001-3563.2023.20.007
分类号:B849
基金项目:国家自然科学基金面上项目(32071065);国家自然科学基金重大项目(T2192931);载人航天工程航天医学实验领域项目(HYZHXM03001);中央高校基本科研业务费重点项目(GK202002010)
Design Study on Enhancing Individual Wayfinding Performance Through Generation Tracking Gestures
LI Yi-qian, QIAO Zi-xuan, SONG Xiao-lei
(School of Psychology, Shaanxi Normal University, Xi'an 710062, China)
Abstract:
The work aims to investigate how the generation tracking gestures can deferentially enhance the individual wayfinding performance with varying levels of mental rotation abilities, and propose design solutions for optimizing mobile navigation UI interfaces and interactions tailored to diverse user groups. Drawing upon the desktop virtual reality map learning task paradigm, Experiment 1 was conducted to examine wayfinding performance disparities among individuals with distinct mental rotation abilities, both in 2D and 3D map environments. In Experiment 2, an embodied cognition framework and tracking gestures were used to enhance the wayfinding performance of individuals with differing levels of mental rotation abilities within a 3D map context. The results indicated that individuals with lower mental rotation abilities exhibited relatively low wayfinding performance. However, when presented with a 3D map scenario and utilizing tracking gestures, a noticeable improvement in wayfinding performance was observed. For individuals with low mental rotation abilities or for interaction designers, harnessing the potential of tracking gestures within a 3D navigation map context can amplify the interaction between the body, environment, and task, thus leading to improved performance.
Key words:  mental rotation  generation tracking gestures  wayfinding performance  embodied cognition

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