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基于情绪体验的ASD儿童干预APP角色造型研究
韦懿洋,张丙辰,孙福旭,王瑞
江苏师范大学 机电工程学院,江苏 徐州 221116
摘要:
目的 面对我国ASD儿童数量逐年上升的情况,为干预APP角色造型设计提供优化设计思路,提出一种基于情绪体验的卡通角色造型设计研究方法。方法 首先,结合文献从20余项HRV指标中筛选出8项代表性HRV指标,通过HRV实验收集8项指标数据;其次,结合改进的语义量表整理情绪体验得分;再次,运用逐步回归分析法筛选出对情绪体验得分影响最大的3项HRV主因子;最后,建立多元回归方程,探求情绪体验得分与3项HRV指标间的回归关系。结果 研究发现,ASD儿童对三类角色中的器物角色的情绪体验反馈最为明显,且具有方圆形主体轮廓和梯形、圆形组合部件的器物角色能够提高LF/HF、SDNN,并降低M–HRT,进而获得愉悦的情绪体验。结论 融合改进的语义量表建立情绪体验与3项HRV指标间的多元线性回归模型,为ASD儿童干预APP卡通角色造型的设计与方案评价提供了理论依据,且符合ASD儿童情绪体验的角色造型设计能够激发儿童兴趣、提升交互体验、增强干预效果。
关键词:  情绪体验  ASD儿童  HRV  干预APP  角色造型
DOI:10.19554/j.cnki.1001-3563.2023.08.014
分类号:TB472
基金项目:江苏师范大学研究生科研与创新计划项目(2021XKT0355);教育部人文社会科学研究规划基金项目(18YJAZH123)
ASD Children's Intervention APP Character Modeling Based on Emotional Experience
WEI Yi-yang, ZHANG Bing-chen, SUN Fu-xu, WANG Rui
(School of Mechanical and Electrical Engineering, Jiangsu Normal University, Jiangsu Xuzhou 221116, China)
Abstract:
The work aims to propose a research method of cartoon character modeling design based on emotional experience so as to provide an optimal design idea for the character modeling design of intervention APP in the face of the increasing number of ASD children in China. Firstly, combined with literature, 8 representatives were screened out from 20 HRV indicators, and the data of the 8 indicators were collected through HRV experiments. Secondly, based on the improved semantic scale, the emotional experience scores were arranged. Then, stepwise regression analysis was used to screen out the 3 main HRV factors that had the greatest impact on emotional experience scores. Finally, multiple regression equations were established to explore the regression relationship between emotional experience score and 3 HRV indicators. It was found that ASD children had the most obvious emotional experience feedback on the three types of characters, and the characters with main outline in square and circle and trapezoidal and circular components could improve LF/HF and SDNN and reduce M–HRT, thus obtaining a pleasant emotional experience. Integrating the improved semantic scale to establish a multiple linear regression model between emotional experience and three HRV indicators provides a theoretical basis for the design and scheme evaluation of APP cartoon character modeling of ASD children's intervention, and the character modeling design in line with ASD children's emotional experience can stimulate children's interest, improve interactive experience and enhance the effect of intervention.
Key words:  emotional experience  ASD children  HRV  intervention APP  character modeling

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