摘要: |
以面向实验室环境下的智能玩具系统为研究对象,分析了实验室环境下智能玩具系统在使用模式、配置形式和玩具教学之培养方式方面的特性。论述了以DIY 为特征的比特实验室设计创新可分为首次设计和再设计2 个过程,在此基础上,提出了为用户再设计而设计的观点,并将用户自主设计和创造性思维体验作为设计师首次设计的主要目标。 |
关键词: 智能玩具 电子积木 玩具教学 比特实验室 |
DOI: |
分类号:TB472 |
基金项目:2011 年度教育部人文社会科学研究规划基金项目(11YJA760037) |
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Research on Innovative Design of Smart Toys under Laboratory Environment |
LI Shi-guo1, GAO Hong-xia1, PEI Xue1, CHENG Jiu-ping2, CAO Wei-xun2
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1.School of Design,Jiangnan University Cultural & Creative Products Research Centre,Wuxi 214122,China;2.Wuxi Arixin Electronics Co.,Ltd.,Wuxi 214100,China
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Abstract: |
Taking the target as smart toys system under the environment of laboratory, it then analyzed the features of smart toys system in the aspects of operation pattern, construction model and toys education under laboratory environment. It discussed the process of Bit-Lab’s innovative design, which were featured by DIY, consists of two parts: design and re-design, providing the idea of redesign for users, and focusing on the users’DIY experiences and creating innovative thinking in the process of an initial design. |
Key words: smart toys electronic bricks toy education Bit-Lab |