文章摘要
罗宇轩,周橙旻,曾勤,KANER Jake.智能健身产品中的体感交互研究分析与应用展望[J].包装工程,2025,46(4):109-120.
智能健身产品中的体感交互研究分析与应用展望
Research Analysis and Application Prospects of Somatosensory Interaction in Smart Fitness Products
投稿时间:2024-10-22  
DOI:10.19554/j.cnki.1001-3563.2025.04.009
中文关键词: 体感技术  智能健身  交互模型  智能产品
英文关键词: somatosensory technology  smart fitness  interaction model  smart products
基金项目:江苏省高校生态康养家居产学研用国际合作联合实验室项目(202206)
作者单位
罗宇轩 南京林业大学南京 210037 
周橙旻 南京林业大学南京 210037 
曾勤 南京林业大学南京 210037 
KANER Jake 诺丁汉特伦特大学, 诺丁汉 NG1 4FQ英国 
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中文摘要:
      目的 新冠疫情使人们选择居家健身的频率增加,越来越多的研究者开始关注居家场景下的个人健身,将体感交互与智能健身相结合,开展面向居家个人的体感智能健身研究具有广阔的应用前景与重要的学术价值。方法 总结相关文献发表概况,梳理体感交互的核心技术与分类,并阐述基于体感技术的智能健身产品交互设计的层次模型,围绕体感智能健身的动作识别、动作判断、动作理解和动作反馈进行重点分析探讨。结果 总结出体感智能健身产品当前面临的问题和未来发展的趋势。结论 体感技术的发展为健身行业带来新的机遇,目前体感智能健身产品交互应从精准识别与反馈、娱乐性与个性化、丰富度与可持续性这3个方面着力发展,结合多模态、多技术以及多场景等手段促使体感智能健身产品交互逐步发展到更高层次的沉浸式健身交互体验。
英文摘要:
      The COVID-19 epidemic has increased the frequency of people choosing home fitness. More and more researchers are beginning to pay attention to personal fitness in home scenarios. By combining somatosensory interaction with smart fitness, research on somatosensory smart fitness products for individuals at home demonstrates broad applications prospects and important academic value. Through summarizing the literature publication overview in related fields, the work sorted out the core technologies and classifications of somatosensory interaction, and elaborated on the hierarchical model of intelligent fitness product interaction design based on somatosensory technology, focusing on the action recognition, action judgment, action understanding and action feedback of somatosensory intelligent fitness. The current problems and future development trends of somatosensory smart fitness products were summarized. In conclusion, the development of motion-sensing technology brings new opportunities to the fitness industry. At present, the interaction of motion-sensing intelligent fitness products should focus on three aspects:accurate identification and feedback, entertainment and personalized, richness and sustainability. Additionally, combining multi-modal, multi-technology and multi-scene approaches will gradually develop the interaction of motion-sensing intelligent fitness products to a higher level of immersive fitness interactive experience.
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