摘要: |
目的 研究展示设计更深层次体验的实现方式和方法论。方法 采用广义叙事的理论,以现代数字交互手段作为技术支持,结合理论模型与案例,分析广义叙事框架下展示设计深度体验的实现方法。结论 展示设计的体验研究更多的是从传统的流线体验、空间体验、视觉体验转向五感体验,继而更进一步转向深度的心灵体验。广义叙事性的研究发展给这种层级线性的体验给予了颠覆性的框架支持,在广义叙事的状态下,叙事主客体与描述信源之间呈相互纠缠的关系。交互式展陈设计的普遍化是不可逆的,通过广义叙事的原理能提升展示设计的深层体验,并借助数字交互技术引发人们的关注。 |
关键词: 广义叙事学 深度体验 数字交互展陈 分层体验 |
DOI:10.19554/j.cnki.1001-3563.2018.04.001 |
分类号:TB472 |
基金项目:2017年教育部人文社科青年项目(17YJCZH272) |
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Deep Experience of Digital Interactive Display Design Based on the General Narrative Concept |
ZHOU Peng-cheng1, YE Ping2
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1.Jiangnan University, Wuxi 214122, China;2.Shanghai Institute of Visual Arts, Shanghai 201600, China
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Abstract: |
It aims to study the way and methodology of the design of a more deep experience design. Based on the theory of generalized narration, the technical support of modern digital interaction technology, and the combination of theoretical models and case studies, the realization method of depth experience of exhibition design under generalized narrative mining machine is established. The experience research of exhibition design is mainly from the traditional streamline experience, space experience and visual experience to the five sense experience, and then further turn to the deep spiritual experience. The research and development of generalized narration has brought subversive framework support to this hierarchical linear experience. Under the condition of generalized narration, there is a mutual entanglement between narrative subject and object and description source. The generalization of interactive exhibition design is irreversible. In the future, by the basic principle of generalized narration, we can further enhance the deep experience of exhibition design and embrace the concern of human beings brought by digital interaction technology. |
Key words: general narratology depth experience digital interactive exhibition stratified experience |