摘要: |
目的 研究产品交互设计中场景理论的分类与应用。方法 通过阐述客观场景、目标场景、实际场景的含义及其应用,强调场景在交互设计中的使用价值和意义。结论 提出了“动态思维——场景设计是一个循环设计流程”、“主次思维——抓主要场景,统筹次要场景”以及“拆解思维——复杂的大场景由众多小场景组成”,3种基于场景理论的交互设计思维。 |
关键词: 用户场景 交互设计 交互设计思维 |
DOI: |
分类号:TB472 |
基金项目:中央高校基本科研业务费专项资金资助(JUSRP51642A);湖南大学汽车车身先进设计制造国家重点实验室开放基金(31115018) |
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Scene Theory in Product Interaction Design |
WANG Yu-mei, HU Wei-feng, TANG Jin, LI Shi-guo
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School of Design, Jiangnan University, Wuxi 214122, China
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Abstract: |
It aims to research classification and application of scenarios theory in product interaction design. By describing the meaning and application of the objective scenarios, the target scenarios, the real scenarios in the interaction design stage, the use value and meaning of scenarios is explained in the interaction design. It puts forward the dynamic thinking: the scenarios design is a circular design process; the primary and secondary thinking: grasping the main scenarios, the overall situation of the main scenarios. Dismantling of thinking: a complex and large scenarios are made from many small scenarios composed of three major scenarios based on the theory of interactive design thinking. |
Key words: user scenarios interaction design interaction design thinking |