摘要: |
以美国麻省理工学院媒体实验室可触媒体小组为例,通过对图形使用者界面和感知使用者界面的界定与比较分析,论述了何谓感知位元以及感知位元的特点,进而从以人为本和功能可见2 个方面分析了互动设计迈向多重感应的可行性。提出了互动设计迈向多重感应是以技术为基础、需求为目的、创意为灵魂的认知活动,以及多重感应是人类在信息传达领域向简洁化、高技术化和更加人性化迈出的重要一步。 |
关键词: 互动设计 多重感应 感知位元 |
DOI: |
分类号:TB472 |
基金项目: |
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Interactive Design Towards Multi-Touch |
CHAI Wen-juan
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Guangzhou University of Fine Arts,Guangzhou 510000,China
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Abstract: |
Taking the Massachusetts Institute of Technology Media Lab Tangible Media Group as example, through the definition and comparative analysis of the graphical user interface and the tangible user interface, it discussed the idea of what are tangible bits and their characteristics, and then from the aspects of people-oriented and functional visibility made a further analysis of the feasibility of interactive design leading into multi-touch which was proposed as a cognitive activity that bases itself on technology, takes demand for its purpose, and creativity its soul. At last it pointed out that multi-touch represents an important step in the field of human communication of information towards simplicity, high technology and more user-friendliness. |
Key words: interactive design multi-touch tangible bits |